Consumables

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V Rising has a wide range of consumables to help aspiring vampires in their goals. These can range in effect from replenishing Blood (at the cost of gaining Frailed blood type), healing over time, additional melee or spell damage, and increasing resistances.

Hearts

Hearts share the ability to replenish Blood at the cost of changing your Blood type to Frailed. Hearts can also be converted to Blood Essence, with the specific tier corresponding to the tier of Heart.

Hearts cannot be crafted, and can only be acquired as a loot drop.

Heart Tier Blood Essence
Tainted Heart I 60 Blood Essence per 4
Unsullied Heart II 1 Greater Blood Essence per 4
Exquisite Heart III 1 Primal Blood Essence per 4

Brews

Brews are crafted consumables which will provide players with a short-term effect. Brews can be vital to helping struggling players with progression and providing an edge in combat.

Brew Tier Crafting Station Effect Notes
Empty Canteen V Blood Inventory

Alchemy Table

None Use near water to convert into Water-filled Canteen
Water-filled Canteen None Inventory None Used as a reagent for brews,
Blood Rose Brew I Inventory

Alchemy Table

Regain 4% of health every 1 second for 10 seconds. Healing is limited in combat and ends on taking damage.
Minor Garlic Resistance Brew V Blood Inventory

Alchemy Table

Increases Garlic resistance by 25 for 1200 seconds. Garlic resistance reduces the speed at which Garlic stacks,

and the speed at which those stacks fall off.

Minor Sun Resistance Brew I Inventory

Alchemy Table

Increases Sun resistance by 25 for 1200 seconds. Sun resistance increases the time a vampire can be in sunlight

before taking damage. It does not decrease the damage dealt.

Brew of Ferocity I Alchemy Table Increases Physcial Power by 4 for 1200 seconds.
Enchanted Brew I Alchemy Table Increases Spell Power by 4 for 1200 seconds.
Silver Resistance Brew I Inventory

Alchemy Table

Increases Silver resistance by 25 for 1200 seconds. Silver resistance reduces severity of carrying silver by increasing

the threshold for stacks of Silver debuff.

Potions

Just like Brews, Potions are crafted consumables which will provide players with a short-term effect. These utilize glass bottles for production, and range from Tier II to Tier III (and V Blood).

Potion Tier Crafting Station Effect Notes
Empty Glass Bottle V Blood Alchemy Table None Use near water to convert into Water-filled Bottle
Water-filled Bottle None Inventory None Used as a reagent for potions.
Blood Rose Potion V Blood Alchemy Table Regain 5.5% of health every 1 second for 10 seconds. Healing is limited in combat and ends on taking damage.
Holy Resistance Potion V Blood Alchemy Table Increases Holy resistance by 50 for 1800 seconds. Holy resistance reduces the damage of Holy attacks and

the damage-over-time effect of being on Holy ground.

Garlic Resistance Potion II Alchemy Table Increases Garlic resistance by 50 for 1200 seconds. Garlic resistance reduces the speed at which Garlic stacks,

and the speed at which those stacks fall off.

Silver Resistance Potion II Alchemy Table Increases Silver resistance by 50 for 1200 seconds. Silver resistance reduces severity of carrying silver by increasing

the threshold for stacks of Silver debuff.

Wrangler's Potion II Alchemy Table Increases mounted movement speed by 15% for 1200 seconds. The increase to movement speed is applied after the mount's

own movement speed is set, so mounts with higher speed will

see a corresponding increase from the potion.

Potion of Rage III Alchemy Table Increases Physical Power by 8 for 1200 seconds.
Witch Potion III Alchemy Table Increases Spell Power by 8 for 1200 seconds.
Holy Resistance Flask V Blood Alchemy Table Increases Holy resistance by 75 for 1800 seconds. Holy resistance reduces the damage of Holy attacks and

the damage-over-time effect of being on Holy ground.

Miscellaneous

Additionally, there are a few consumables which do not fall into the previous category and as such are included here.

Item Craftable Crafting Station Effect Notes
Rat Yes Vermin Nest Adds a small amount of blood to your Blood Pool and sets your Blood Type to Frailed. When consumed, Rats function like a very-low quality Heart. It is also a reagent in Vermin Salve.
Vermin Salve Yes Inventory

Alchemy Table

Regain 2.5% of health every 1 second for 15 seconds. Healing is limited in combat and ends on taking damage. Essentially a low-quality Blood Rose

potion, albeit with a longer duration.

Trippy Shroom No None
Copper Castle Key Yes Workbench By accessing a Level 2 Enemy Castle Heart you can spend 1 Copper Castle key to destroy the castle or spend 3 copper castle keys to seize control of the castle. Server rules dependent
Bone Castle Key Yes Workbench By accessing a Level 1 Enemy Castle Heart you can spend 1 Bone Castle key to destroy the castle or spend 3 Bone Castle keys to seize control of the castle. Server rules dependent
Blood Potion Yes Prison Cell Drink to take on the contained blood type and quality within. Created by draining blood from a prisoner with an empty glass bottle.